Efficient GPU-Based Texture Interpolation using Uniform B-Splines

نویسندگان

  • Daniel Ruijters
  • Bart M. ter Haar Romeny
  • Paul Suetens
چکیده

This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any lookup tables or B-spline basis functions. The cubic interpolation can be decomposed into several linear interpolations [Sigg and Hadwiger 05], which are hard-wired on the GPU and therefore very fast. Here it is demonstrated that the cubic B-spline basis function can be evaluated in a short piece of GPU code without any conditional statements. Source code is available online.

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عنوان ژورنال:
  • J. Graphics Tools

دوره 13  شماره 

صفحات  -

تاریخ انتشار 2008